2019 Rules
Download printable 2019 rules here.
Events will follow USAC rules and formats unless otherwise noted in the rules below.
For drivers turning 9 during the current race season
Any driver who will turn nine (9) on or before May 31st of a racing season has the option of moving up to and racing in the Senior division at all Local, Regional, and National Events, at any time prior to his or her ninth birthday. Once he or she has made this decision and raced in a Senior division, he or she shall not be allowed to return to the Junior division of that class for any reason. If this option is used, the USAC National office must be notified and driver card shall be documented.
Any driver who will turn nine (9) on or after June 1st of a racing season must remain in the Junior division until his/her 9th birthday. He or she may choose to remain in the Junior division for the remainder of the racing season. Drivers will be awarded points in the class in which they raced. No combining of points for a Junior and Senior classes.
Practice
The host track will be closed (member and non-member) at 12:01AM on the Monday prior to the Dixie Shootout regional event. You may practice up to 12AM on Monday prior to the event, depending on the hosted club’s schedule. There may be a fee associated with practice. Contact the host track or visit dixieshootout.com for more details.
New for 2019: There will be no practice Friday night before the event.
Each class will have a single two (2) minute round of practice Saturday morning. Depending on car count and weather, practice may be extended to be three (3) minutes per round at the race director’s discretion. At the conclusion of practice, heat races will begin.
Cars are to be lined up for practice based on the “Practice Lineup Sheet” provided to each driver at sign in with the “Class Designation” taped to the front of the car.
Schedule of Events
Each regional event will begin at 8:00AM with the Driver/Handler meeting unless otherwise posted, followed by practice, heats, lower mains, and A mains. All drivers and handlers must be present at the meeting to race the event(s) of the day. In the event of an unforeseen condition, all attempts will be made to run all events on Saturday and/or Sunday, on the weekend scheduled. The Dixie Shootout Board present at the event will make all decisions based on the circumstances.
Fuel
Fuel will not be supplied by the hosting tracks. Fueling station information for the purchase of 87 octane fuel can be obtained by going to the Tracks page on the Dixie Shootout website (About -> Tracks) or to the individual tracks’ websites. Gasoline and methanol may be checked at various times throughout the event.
Transponders
Transponders will not be utilized for Dixie Shootout regional races.
Event Membership, Registration, and Fees
Membership and event registration will be online at dixieshootout.com.
Dixie Shootout Membership is $40 per family per year and must be completed online. These fees will be used to offset the costs associated with the race directors and flagman, and keep ticket prices minimal for year-end banquet. The $40 family fee is required regardless of the driver’s home track region.
Online registration closes at 10PM EST on Thursday prior to the scheduled event. In order to receive a refund of race registration fees, cancellations must be received no later than 8AM Friday before a scheduled event.
Race fees will be $55 for each car per event, at all Dixie Shootout Series tracks, except North Georgia. The fee at North Georgia (Cumming) will be $60 due to the Fairground’s fees.
Onsite registration and sign-ins will only be open on the day of the event from 7-8AM, in the tower of the hosting track. If you fail to complete online registration there will be an additional cost of $10 per car.
Late registration is anyone registering after onsite registration closes (8AM) on the day of the event. Late registration is permitted, however the fee is an additional $35 per car. Late registrants will start at the tail of the last heat race for their class and will not receive passing points, but only points accumulated through their finishing position in their heat race.
Drivers may register for a maximum of (5) five classes. Each handler is required to sign waiver, provide proof of USAC membership and obtain an armband for insurance. You must be a current member, in good financial standing, with your local club track and a USAC member in good standing, to race a Dixie Shootout regional race.
Safety Check Procedure
All cars must have a USAC safety sticker. The hosting club’s safety director should be available to complete any needed safety checks and provide stickers.
Cars without a safety sticker after heat races will go to the tail of the lowest main for that class. Cars without a safety sticker after the lower or main event will receive a DQ.
Mod World Formula – SF1-5 Double layer suit and head sock are required for 2018 for this class.
Spotters
Each track is responsible for providing at least one spotter for all regional races: heat, lower, and A mains.
Heat Race Starting Order
Once all drivers have signed in, the official scoring software will be used to assign each driver a randomly generated number to determine their heat race starting position for each class in which they are registered. Heat race lineups will be based on the lowest number starting on the pole and the highest number starting last. Practice lineups will be available at check-in. The “Class Designation” must be taped to the front of the car for practice and heat races.
Heat Races
The passing point system will be used to determine starting positions in main events. The driver will receive points for passing as well as finishing position with the driver accumulating the most points from heat races starting in the pole position. Late sign ins will not receive passing points, but only points accumulated through their finishing position in their heat race. In the event of a tie in total points, the driver who first earned the points, in an earlier heat race, shall be aligned in front of any subsequent driver earning the same number of points. Passing points will be figured on the actual lineups.
Tires
Tires will be marked after heat race. Marked tires MUST be used in A Mains. If lower main is required, additional tires may be used however the marked tires must be raced in the A Main. No right-side tires may be changed during A main event unless the tire is damaged or flat due to an incident during the race or warm up.
Racing
Heat race points will determine lower mains and A main lineup. Top six (6) point earners of competitive classes will lock into the A main. Top four (4) rookie qualifiers will lock into the A main.
Lower mains will not have warm-ups and will roll and go, unless otherwise directed by the Chief Steward. However, either all lower mains will not have warm-ups or will have warm-ups to maintain consistency throughout all classes. If a car comes into the hot chute during the roll and go and returns to the track, they will be placed at the tail of the field. A mains will have a thirty (30) second warm-up. If a car comes into the hot chute during the A main warmup and returns to the track prior to the end of warm up, they will keep their spot in the field.
If there is a caution during thirty (30) second warm-up, the clock will not stop. If there is a red flag during thirty (30) second warm-up, the clock will stop at the red flag and resume with the green flag.
Race Day Practice / Race Order
We will strive to run the following practice/race day order at all regional events.
Race/Practice | Class | Race/Practice | Class | |
1 | Red Rookie | 8 | Jr Animal | |
2 | Blue Rookie | 9 | Sr Animal | |
3 | Jr Honda | 10 | Hvy 160 | |
4 | Sr Honda | 11 | Lt 160 | |
5 | Hvy Honda | 12 | Unr Animal | |
6 | Lt WF | 13 | Lt Formula Mod | |
7 | Hvy WF | 14 | Hvy Formula Mod |
Lap Counts
Class | Heats | Lower Mains | A Mains |
15 minute time limit | 20 minute time limit | ||
Red Rookie | 10 Laps | 15 Laps | 20 Laps / 15 minutes |
Blue Rookie | 10 Laps | 15 Laps | 25 Laps / 15 minutes |
Juniors | 15 Laps | 20 Laps | 30 Laps |
All Others | 20 Laps | 25 Laps | 40 Laps |
Time Limits
All lower mains will have a time limit of 20 minutes, including rookies.
As the norm, there will no time limits on A mains on any class, except rookies. However, if car count or weather conditions are a factor, the Dixie Shootout Board may add time limits. Time limits, if any, are required to be announced and should be consistent within each of the mains. For example, time limits shall be added to ALL A mains, but time limits cannot be added or removed after the A mains have begun. Timer will begin when initial green flag falls. Timer will only pause for medical red and track repairs. Timer will resume when medical red has been released. The timer will not be stopped when red flag is used to lineup cars.
If there is a red flag situation, the timer will stop and restart when the medical red has been released. The timer will not be stopped when the red flag is used to lineup cars.
Time UP under Green
If time expires while the green flag is displayed, the race will continue until a checkered, yellow flag or red flag is displayed. The race finish will be the last completed lap with adjustments for strikes and lapped cars.
Time UP under Yellow
If time expires while the yellow flag is displayed, the race is over and a checkered, flag will be thrown. The race finish will be the last completed lap with adjustments for strikes and lapped cars.
Work Rule
Once the lineup is set on the track, there will be a five (5) lap work rule. Your car must be on the ground and rolling, prior to the five lap work rule expiring, to reenter the track. The race director will have the final call as to if a driver was on the ground rolling before the end of the work rule.
Chief Steward Authority
The Chief Steward has the authority to DQ a driver. See the USAC rulebook for a complete listing. The Chief Steward’s DQ cannot be protested. The Dixie Shootout Series will handle the following calls as follows:
DQ | Flagrant or Deliberate Rough Driving |
DQ | All four wheels under the speed breakers to gain an advantage |
DQ | Disobeying flags |
DQ | Signaling to Driver by Handler under green flag |
DNF | Car being operated in an unsafe manner |
DQ | Making repairs or adjustments on the track |
DNF | Three chargeable strikes |
DQ | Improper wearing of safety equipment |
DQ | Defensive Driving – 2nd offense (Blocking) |
DNF | Loss of driver related safety equipment |
DNF | Liberation of fluids on track under green or yellow flag |
DNF | Loss of ballast during a race |
Medical Attention Procedure
If outside EMS are called to the track to treat a driver and EMS recommends transporting driver to a medical facility, the driver may only participate in events if a signed medical release form is provided by the attending EMS personnel or doctor clearly stating driver is cleared to resume normal activities. If the parent or legal guardian refuses to allow EMS to transport driver, the driver may not participate in the remainder of events unless EMS, hosting track President and Safety Director, and the driver’s parent or guardian all agree that the driver may return to their normal activities for the day.
Medical red can only be released once all drivers are strapped in and safety checked. During any medical red condition, no working on cars is allowed. Once the medical red is cleared, the red flag may continue for track cleanup. Cars may be moved and worked on AFTER medical red has been cleared. Race director is the only person who can release medical red. If any driver unstraps and comes out of the car during the medical red, driver will go to the rear.
Tech Procedure
All event winners will be subject to tech inspection. All fast time, 1st, 2nd and 3rd place finishes will go to impound and remain until released. At the conclusion of the race day, a minimum of 3 classes will be randomly drawn for tech inspection.
Tech will be conducted at a designated area and only the following will be permitted access when tech is being conducted: Host Club’s Tech Director and his designees, handler of car, driver of car, one other person (i.e. engine builder), Dixie Shootout Representative, and Chief Steward. Regional tech decisions are final for regional points.
Staging Area and/or Hot Chute
NO tire warming devices permitted on the grounds of the racing event.
NO heat guns allowed in the hot chute or staging lanes. Heat guns are allowed to clean tires in designated areas only.
NO driving through hot chute or staging lanes.
No fueling while driver is in car or in hot chute or staging lanes.
NO engines cranked in hot chute or staging lanes.
Code of Conduct
ZERO TOLERANCE. Unsportsmanlike conduct, by child, parent or handler will not be tolerated. Unsportsmanlike conduct includes but is not limited to vulgar or derogatory language, hand signals, verbal or physical threats or assaults on another participant, official, scorers or other persons attending the event. Anyone found in violation of the Zero Tolerance Rule could result in zero points for the race event and/or race suspension, determined by Dixie Shootout Presidents and Board onsite at the event.
Chief Steward / Race Director
If you have a question about a call or line-up position, you may ask the Chief Steward / Race Director, ONLY during a caution. Code of Conduct should be adhered to, otherwise it is at the discretion of the Chief Steward / Race Director to issue warnings as defined above in the Code of Conduct. Remember, calls cannot be reversed and therefore complaining about the calls to the Chief Steward / Race Director is prohibited. You may however question the lineup position to receive clarification on the strike(s).
Scoring
The Dixie Shootout will have a team of scorers, designated at the beginning of the season to rotate scoring at regional events. All efforts will be made to assign scorers to applicable races to prevent any conflict of interest. There will be a minimum of three scorers for both lower and main events, as well as a lap counter. Laps should be counted down (40 to 1), using electronic scoreboard, if available, or manual lap cards. Lineups will be determined by scorers. Computer usage is optional to display lineup, however lineups will be based on manual scoring of race.
Drivers, handlers, event attendees are NOT permitted to approach the scorers at any time as it relates to the event; finishing order, calls, scoring results, etc. Approaching the scorers will result in a disqualification from all events in which the driver is registered.
Each track is responsible for providing at least one member to help in the tower for all regional races: heat, lower, and A mains.
Dixie Shootout Region Points Format
Must compete at 5 of the 6 tracks; Huntsville, Nashville, Metro Atlanta, North Georgia, North Carolina and New Smyrna. The points will be calculated using the best 5 finishes. Must compete in a minimum of 5 races in the Dixie Shootout Region and a minimum of 5 total races in the same division to be eligible for Dixie Shootout Regional points. No Regional Point Structure for Red and Blue Rookies.
All competitive classes will run a max of 12 cars in A main. In the event a class has 13 or more cars, lower mains will be run, with a max of 11 cars in the lowest main and 10 cars in the A main.
Rookie classes will run a max of 8 cars in A main. In the event of 9 or more cars, lower mains will be run. Top 4 in lower mains transfer.
A Main Race Points – 12 cars | A Main Race Points – 10 cars | B Main Race Points | |||||
1st | 50 points | 1st | 50 points | 5th | 24 points | ||
2nd | 45 points | 2nd | 45 points | 6th | 22 points | ||
3rd | 40 points | 3rd | 40 points | 7th | 20 points | ||
4th | 38 points | 4th | 38 points | 8th | 18 points | ||
5th | 36 points | 5th | 36 points | 9th | 16 points | ||
6th | 34 points | 6th | 34 points | 10th | 14 points | ||
7th | 32 points | 7th | 32 points | Alternate Started 11th | 12 points | ||
8th | 30 points | 8th | 30 points | ||||
9th | 28 points | 9th | 28 points | ||||
10th | 26 points | 10th | 26 points | C-Main and Lower Race Points for all divisions – 5 points to all cars that did not transfer past the C main | |||
11th | 24 points | Alternate Started 11th | 24 points | ||||
12th | 22 points |
Tie Breakers
With the exception of the class champion, there will be no tie breakers. The tie breaker for class champion will be based on the number of A main wins. If there is still a tie after that, it will be based on the number of second place finishes, if a tie still exists then it will be based on third place finishes and subsequent finishes until there is no tie.
Order of Finish
DNF | Did not Finish (includes strikes) (Points according to drop out/finish) |
DNF | Mechanical (drop part) (Points according to drop out/finish) |
DNF | Safety (loss of safety item) (Points according to drop out/finish) |
DQ | Flagrant Call (Points according to drop out/finish) |
DQ | Illegal (engine/ tech item) (No race points) |
DQ | Unsportsmanlike Conduct (No race points) |
DNS | Did Not Start (did not take the green) (Points according to drop out/finish) |
DNA | Did Not Attempt (Sign in points OR last place points if driver participated in heat races) |
Car/Driver Weight
- All heavy class drivers will be weighed in street clothes (one (1) shirt, one (1) shorts or pants, street shoes) immediately following the drivers’ meeting.
- Heavy drivers must weigh at least 100lbs at this time. They will not be allowed to come back to weigh again later if under 100lbs.
- If driver does not meet 100lbs minimum, s/he will be moved to the Sr/Lt classes instead of Hvy classes. Driver will start at the tail of the last heat race for that class and will not receive passing points.
- It is the handler’s responsibility to ensure that the driver meets the weight requirement for the heavy classes prior to the official weight check for the event. If the driver or handler notifies the tower that the driver will not be able to meet the weight requirement prior to the close of registration, the driver will move to the Sr/Lt classes but will not have to start at the tail of their heat race and will receive passing points.
- There will be no weights in pockets or concealed in or under clothing. Weighted belt buckles are not allowed. The intent to purposely falsify weight will result in an event DQ.
- If CAR is light after heats, it goes to the tail of the lowest main in that class.
- If COMBINED WEIGHT is light after race, driver will receive NO race points.
Rainout Policy
No refunds for rainouts.
In the event of a complete rainout, first place points will be awarded to all registered and signed-in drivers. In order to receive sign-in points, a car must be present in the staging area for practice, heat, lower, or main.
Points are based on the individual race. If a race is half over, the race will count as timed out and drivers will receive the points of their actual finishing position. If a race is less than half over, all drivers of rained out classes will receive first place points.
ALL mains (lower and A mains) must be completed for drivers in a class to get points based on finishing position.
- If the A main for a class isn’t finished, but lower mains were completed, then ALL cars in that class get first place points. This includes drivers in A main and all lower mains, even though the lower mains were already completed.
Dixie Shootout Board will have final authority to make up races.
At the end of the season, participants will NOT be permitted to purchase the required number of races they may have missed during the season in order to be eligible for an award.
Awards
The top three finishers in each A main (including Rookies) will receive awards at each regional event.
Rookie finishers beginning with 4th place in A main and lower mains will receive Radical Rookie Participation medals, sponsored by Radical Racegear.
The top five point finishers in each competitive class (excludes Rookies) will receive awards at the end of the year banquet.